Skills

Game Developer // Programmer

Education


  • Digital arts & Entertainment
  • Howest, Kortrijk, Belgium
  • Computer Science & IT
  • Stedelijk Lyceum Expo, Antwerp Belgium
  • Kajaani University of Applied Sciences
  • Erasmus Project in Finland

Skills

Programming

 

  • Gameplay programming
  • U.I. programming
  • Basics of A.I. programming
  • Writing maintainable C++ code
  • Blueprinting in Unreal Engine
  • Worked with three custom C++ engines
  • Communicating between artists and programmers

Graphics and Design

 

  • Creating game ready 3D assets
    • High and Low poly models

  • Basics of creating textures
  • Basics of creating U.I. 
  • Basic understanding of rigging and skinning
  • Basic understanding of PBR textures
  • Basic understanding of animation
  • Basic understanding of modular level design


Technology

Software

 

  • Visual Studio
  • Unreal Engine
  • Autodesk 3ds Max
  • Adobe Photoshop
  • Adobe Illustrator
  • Substance painter

Languages


  • C++ 
    • Standard Template Library
    • SDL2, SDL -Mixer, SDL -TTF, SDL -image
    • OpenGL
    • DirectX11

  • C# (Unity)
  • Blueprints (UE4)
  • Basics of HTML/CSS

Additional Information

Hobbies

 

  • Exploring the world
  • Meeting a lot of new people
  • Gym, Running, ...
  • Helping people to lose weight
  • Playing the piano (still learning!)

Languages


  • Dutch (fluent)
  • English (fluent)
  • Turkish (moderate)
  • French (moderate)
  • German (basics)
  • Russian (basics)