My programming projects
My main programming language is C++ , but I have made a few projects in C# (Unity) and blueprints (Unreal Engine)
I've created my own (simple) engine where you can create 2D games. To test the features out, I made Dig Dug. The engine is component-based. (Inspired by Unity). The engine uses SDL libraries.
Crash Bandicoot (3D - Game)
I really like Crash Bandicoot, so I tried to recreate the game.
This game was build in a custom engine, it was built upon the DirectX 11 and Nvidia PhysX 3.3 libraries, programmed in C++.
I worked in a team of 4 people to create a game in Unity (C#), two programmers, one artist, one technical artist.
I had a few tasks in the group:
My 3D projects
The Illyrian Legion Level is made in Unreal Engine for Unreal Tournament.
I've made this level with 3ds Max, Unreal Engine and Photoshop
(bellow, you can find some WIP pictures)
I've created a city scene of Venice, Italy.
The assignment was to create your own piece of the city in Low Poly.
Graphic & Design
I create my work in Adobe Photoshop and Adobe Illustrator
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